How can I use WeakReferenceMessenger instead of MessagingCenter in my iOS project?

Kim Strasser 661 Reputation points

I get the following message when I use MessagingCenter in my .NET 7.0 iOS project:

[deprecated] class Microsoft.Maui.Controls.MessagingCenter Associates a callback on subscribers with a specific message name. CS0618: 'MessagingCenter' is obsolete: 'We recommend migrating to CommunityToolkit.MVVM.WeakReferenceMessenger:'

In my iOS project:


using UIKit;
using SharedCode;
using Microsoft.Maui.Controls;

namespace MyProjectiOS
    public partial class MyViewController : UIViewController
        private UIImageView LogoImage;

        public MyViewController() : base("MyViewController", null)


        public override void ViewDidLoad()
            View = new UIView();
            View.BackgroundColor = UIColor.White;

            UIView viewbg = new UIView(new CoreGraphics.CGRect(0, 0, UIScreen.MainScreen.Bounds.Width, UIScreen.MainScreen.Bounds.Height));

            MessagingCenter.Subscribe<Game1>(this, "Hi", (sender) =>

            LogoImage = new UIImageView(UIImage.FromBundle("Image"));
            LogoImage.ContentMode = UIViewContentMode.ScaleAspectFit;
            LogoImage.Tag = 1234;
            LogoImage.Frame = new CoreGraphics.CGRect(0, 0, 375, 375);
            LogoImage.Center = viewbg.Center;

        public void G_RemoveLogoTestMyView()
            //remove image
            var LogoView = View.ViewWithTag(1234);
            if (null != LogoView)

        public override void DidReceiveMemoryWarning()



In my SharedCode project, I use the following code to remove LogoImage:


#if __IOS__    
    MessagingCenter.Send<Game1>(this, "Hi");

How can I use WeakReferenceMessenger instead of MessagingCenter in my iOS project?

I only want to use WeakReferenceMessenger to remove LogoImage.

A Microsoft open-source framework for building native device applications spanning mobile, tablet, and desktop.
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An object-oriented and type-safe programming language that has its roots in the C family of languages and includes support for component-oriented programming.
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Accepted answer
  1. Leon Lu (Shanghai Wicresoft Co,.Ltd.) 64,571 Reputation points Microsoft Vendor


    Firstly, please install CommunityToolkit.Mvvm nugget package.

    Then please create a class in your SharedCode project like following code.

    public class Game1Message : ValueChangedMessage<Game1>
    {    public Game1Message(Game1 game1) : base(game1)

    Send the message like following code and delete MessagingCenter.Send<Game1>(this, "Hi"); line. Note:Based on your Game1 generic, I send the Game Object for testing.

            Game1 game1= new Game1();
            WeakReferenceMessenger.Default.Send(new Game1Message(game1));

    Open ViewDidLoad method, replace MessagingCenter.Subscribe with the following code.

     WeakReferenceMessenger.Default.Register<Game1Message>(this, (r, m) =>
                // Handle the message here, with r being the recipient and m being the 
               // input message. Using the recipient passed as input makes it so that
                // the lambda expression doesn't capture "this", improving performance.

    Here is a document about Sending and receiving messages

    Best Regards,

    Leon Lu

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