What kind of game are you developing? I believe that one of the most popular options nowadays is turning to providers like Casino Games Aggregator and developing a platform. In that case, you'll be able to provide your players with a wide range of games, and you won't have to develop anything from scratch. It's pretty convenient, and in that case, you can focus on other aspects of running a gaming platform like marketing and customer support, so it's definitely worth thinking about if you're interested in that field
Using transparent PNG for game development?

Spamzilla
41
Reputation points
I'm thinking of developing a game using transparent PNGs but I have a couple issues:
- I can only get things to animate while they are moving.
- The images cut into each other leaving empty spots.
Developer technologies | .NET | Other
4,103 questions
Developer technologies | C#
11,570 questions
2 answers
Sort by: Most helpful
-
-
Castorix31 90,681 Reputation points
2023-02-04T02:15:38.6066667+00:00 For games, use Direct2D (or D3D) for Hardware acceleration
For 2D, use ID2D1SpriteBatch which allows to use Sprite sheets, the transparentcy being automatically managed by Direct2D
A test for simple animations with 2 Sprites sheets (bird and butterfly) in C# with P/Invoke (Win2D can also be used), with WinUI 3 (same code as with Winforms)
(animations are smoother than on the GIF...)