Hello,
The issue with the arrows exists if I use the MonoGame iOS Application template(version 3.8.1.303) or the iOS->App->.NET template. I want to use several .png icon files or an .svg file for the app icon
Base on iOS->App->.NET template project testing, you can refer to the following steps to change the default icons:
- Designing multiple icon images with 20x20, 29x29,40x40,58x58,60x60,76x76,80x80,87x87,120x120,152x152,167x167,180x180,1024x1024 sizes
- Double-clicking the Assets.xcassets file in your project by VS for Mac, it will prompt you to open edit assets by Xcode
- Selecting Assets in Xcode, there is an image set named "AppIcon", all default icons are in this set.
- Replacing the default icon images with your icon images in first step.
In Visual Studio for Mac 2019 there was an editor for this when you double clicked on Assets.xcassets, I hope this editor comes back in a future Visual Studio for Mac release.
You can provide feedback and suggest this featureto product team with Visual Studio for Mac. Please see Visual Studio for Mac: Report issues & bugs - Visual Studio for Mac | Microsoft Learn
For the Info.plist and Entitlements.plist issues, you can follow the progress at DC- Opening Info.plist and Entitlements.plist is not always working as expected in Visual Studio for Mac 2022 - Visual Studio Feedback.
Best Regards,
Wenyan Zhang
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The issue with the arrows exists if I use the MonoGame iOS Application template(version 3.8.1.303) or the iOS->App->.NET template.
But the issue only occurs after adding these two lines to the .csproj files. Then the two arrows in the top right corner are no more displayed when I open Info.plist and Entitlements.plist.
They could reproduce the issue in my other thread: https://developercommunity.visualstudio.com/t/I-cannot-open-Infoplist-and-Entitlement/10297547#T-ND10302002
Yes, I can see the default .NET icon on my iPad Air when I use the iOS->App->.NET template.
I found out that the following code is missing in the .csproj file of the MonoGame iOS project:
After adding this code to the .csproj file the default MonoGame icon is displayed on my iPaid Air.
But I want to use several .png icon files or an .svg file for the app icon because I want that my app icon looks good on different iPhone and iPad resolutions/devices. Therefore I wanted to open Assets.xcassets so that I can add several app icon files or an .svg file to it. But I don't know how to use Assets.xcassets with Visual Studio for Mac 17.6 Preview (17.6 build 402) because Xcode opens when I double click on Assets.xcassets. In Visual Studio for Mac 2019 there was an editor for this when you double clicked on Assets.xcassets, I hope this editor comes back in a future Visual Studio for Mac release.
Is it not possible to use Assets.xcassets in current Visual Studio for Mac releases?
May I know whether your issue has been solved or not? If not, please share it in here. We can work together to figure it out.