Hello there,
This is the article published by Microsoft.
The OpenCL and OpenGL Compatibility Pack includes an OpenGL ICD implementation and an OpenCL compiler stack from the Mesa project, as well as an OpenCL ICD implementation from our own open source repository. The OpenCL compiler stack leverages even more open source components: It uses Clang/LLVM 10.0, the SPIRV-LLVM-Translator project, and the SPIRV-Tools project before converting OpenCL SPIR-V into Mesa’s NIR format and finally to D3D’s DXIL format.
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