The app starts only after I click on LifecycleEvents-Resume from Visual Studio 17.4.4

Cristian Pamparău
0
Reputation points
Hello,
I am trying to develop an application to HoloLens 2 and, after deploy, in a first step, the application is loading forever. Then, in Visual Studio 2022 17.4.4, if I press on Lifecycle Events - Resume, the application starts properly. The configuration of my project is:
- Unity 2021.3.10f1
- Visual Studio 2022 version 17.4.4
- MRTK 2.8.2
- Mixed Reality OpenXR Plugin 1.5.1; OpenXR Plugin 1.5.3; ( I also tried with Mixed Reality OpenXR Plugin 1.80, 1.70, 1.5.2 and the associated version for OpenXR Plugin required by each one of them).
I attached the UnityPlayer (9).log file the content starting with line 85 is written after I pressed Resume.
83 Failed to switch resolution to 1280 x 1080
84 [XR] [MROpenXR][Info ][00:01:38.168614][tid:1190] InputProvider_LifecycleStop
Here, I pressed Resume in VS.
85 [XR] [MROpenXR][Info ][00:02:39.987950][tid:1190] InputProvider_LifecycleStart
86 Failed to switch resolution to 1280 x 1080
Do you have any idea why is this happening and how it can be addressed?
Many thanks!