azure kinect SDK is still unmaintained. Can someone from microsoft help?
The azure kinect hardware is still in wide use in the community, but the SDK support has effectively completely halted since 2020 and no one is responding to the tickets: https://github.com/microsoft/Azure-Kinect-Sensor-SDK I think it's pretty clear why - the hardware is getting old and the hololens program has mostly wound down at microsoft.
The robotics community would be happy to take on the maintenance burden for the SDK, but a few components of the SDK and the device firmware remain closed. If microsoft open sourced at the very least the depthengine library, open source developers could fork the SDK and continue to support this well loved hardware. Please help!
Thanks for your time and patience on this issue.
I have checked on this issue internally and below is an update. Hope this helps.
The Depth Engine algorithm is Microsoft IP, and we currently have no plans to open-source this component. The firmware of Azure Kinect DK is authored by a 3<sup>rd</sup> party (Vendor of the SoC used in AKDK) to requirements provided by Microsoft, I don't think we can open-source this code either. We've licensed our ToF technology to Analog Devices, they have sensors, module and dev kit offerings if someone wants a custom design: 3D Time of Flight (ToF) | Analog Devices Similarly, we've also partnered with Orbbec and they have a camera (available for purchase) using the same ToF Depth module as Azure Kinect DK: Femto Mega - ORBBEC - 3D Vision for a 3D World
Do let us know if you have any further queries.
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