IDirect3DDevice9::Present method returnsD3DERR_DEVICEREMOVED.
I created a DirectX9 based MFC application by decoding an H.264 stream.
If you run it continuously for several hours to several hours, the IDirect3DDevice9::Present() method will return D3DERR_DEVICEREMOVED and the application will stop.
OS: Microsoft Windows 10 Pro
Version : 10.0.19044 Build 19044
Processor Intel(R) Core(TM) i7-10700
GPU: Intel(R) UHD Graphics 630
Driver version 30.0.101.1660
Anyone know the cause and solution?
Please let me know if anyone has had the same issue.
Developer technologies | C++
Developer technologies | Visual Studio | Other
1 answer
Sort by: Most helpful
-
Deleted
This answer has been deleted due to a violation of our Code of Conduct. The answer was manually reported or identified through automated detection before action was taken. Please refer to our Code of Conduct for more information.
Comments have been turned off. Learn more