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Regarding the performance issues of Unity projects, you can refer to the suggestions in Performance recommendations for Unity - Mixed Reality | Microsoft Learn.
For projects deployed on HoloLens, you can use Device Portal for performance tracking, please refer to Performance tracing and analysis with WPA - Mixed Reality | Microsoft Learn.
Regarding Azure Remote Rendering, you can check Azure Remote Rendering documentation - Azure Remote Rendering | Microsoft Learn to see if it can meet your needs.
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