Why does Multisampling Texture not get created

CDev-8220 220 Reputation points
2023-09-03T22:12:50.54+00:00

I'm using the example here, to check which DXGI Format I can successfully use.

So far, quite a few are supported, but none has allowed me to create a multisampled texture2d.

Where am I going wrong?

I am including my code, in part.

multisampling.txt

C++
C++
A high-level, general-purpose programming language, created as an extension of the C programming language, that has object-oriented, generic, and functional features in addition to facilities for low-level memory manipulation.
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  1. CDev-8220 220 Reputation points
    2023-09-04T00:20:39.1666667+00:00

    I see what has happened.

    Only four out of the thirty had a quality flag greater than 0.

    All the others thus failed, including DXGI_FORMAT_R8G8B8A8_UNORM.

    I guess this means I am unable to use multi-sampling.

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