How to fix Azure Kinect Body Tracking SDK to use in UE

灿 程 0 Reputation points

When I was using Azure Kinect Body Tracking SDK v1.1.2, I could not get the body detection at UE5.2, he said: Failed to create k4abt tracker! My side of the application of is, and computer installation 1.1.2 version of the SDK can work normally, but doesn't work in the UE,How do you solve this problem?

Azure Kinect DK
Azure Kinect DK
A Microsoft developer kit and peripheral device with advanced artificial intelligence sensors for sophisticated computer vision and speech models.
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  1. LeelaRajeshSayana-MSFT 13,951 Reputation points

    Hi @灿 程 Greetings! Welcome to Microsoft Q&A forum. Thank you for posting this question here.

    Based on the information you have shared; it sounds like a compatibility issue with Unreal Engine 5.2 version. There are no changes in Azure Kinect Body tracking SDK in recent times. I appreciate it if you can also post this question on Unreal Engine Forum and see if the community experts can share additional insights on this.

    If the response helped, please do click Accept Answer and Yes for the answer provided. Doing so would help other community members with similar issue identify the solution. I highly appreciate your contribution to the community.

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