896 questions
Calling Win32 functions is a straightforward way as there is no such information in DisplayInformation class.
[DllImport("User32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
public static extern int GetDpiForWindow(IntPtr hwnd);
public f()
{
IntPtr hWnd = WinRT.Interop.WindowNative.GetWindowHandle(this);
int dpi = GetDpiForWindow(hWnd);
}