Maybe the ObjectToByteArray function is not needed.
Result of Dequeue() byte array is incorrect
longevity uyl
285
Reputation points
I write the following code to test C# Dequeue(). But result is not correct. Do you have suggestions to fix this issue? byte[] bytes1 = new byte[]{ 0x01, 0x02, 0x03}; byte[] bytes2 = new byte[]{ 0x04, 0x05, 0x06}; CQueue.Enqueue(bytes1); CQueue.Enqueue(bytes2); byte[] bytes12 = CQueue.Dequeue(); Console.WriteLine("{0}", CByteArray.ByteArrayToHexString(bytes1)); Console.WriteLine("{0}", CByteArray.ByteArrayToHexString(bytes2)); Console.WriteLine("{0}", CByteArray.ByteArrayToHexString(bytes12));
namespace Queues
{
public static class CQueue
{
public static Queue<Byte[]> queue = new Queue<Byte[]>();
public static void Enqueue(byte[] bytes)
{
queue.Enqueue(bytes);
}
public static byte[] Dequeue()
{
if (queue.Count == 0)
{
return null;
}
return CByteArray.ObjectToByteArray(queue.Dequeue());
}
}
}
The following is console snapshot.
010203
040506
0001000000ffffffff01000000000000000f0100000003000000020102030b