GameInput status

Gavin Williams 761 Reputation points
2024-03-26T03:36:04.62+00:00

What is the status of the GameInput project?

Windows input isn't in a very good state, there are many API's, somewhat overlapping. And you can easily pick an API, use it for a few months only to find that it's not fully capable, and have to change API's. This can happen over and over again, as is the case with Win32 mouse input, there are 3 different API's that all do the same thing, because each time MS had to provide a new API to deal with the existing API's flaws.

It looks like GameInput tries to solve the problem by providing a modern input API. But at the moment, it's C++ only. When will we get it for WindowsAppSDK? And can MS please support it better. There are rumblings that it's unstable and is crashing peoples PC's. I asked some questions on the github page and they have not been answered in 3 weeks. I'm trying to interop from C# and I can't get it to work.

PS. Don't call it GameInput. Just call it Input. Because that's what it is.

Developer technologies | .NET | Other
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