I had already winsqlite3 installed on visual studio but I can't open it

Ghaster 0 Reputation points
2024-04-20T06:45:13.5766667+00:00

I wanted to download before this sqlite3 but I had a LOT of steps to follow and I noticed that I had winsqlite3 already in visual studio somehow. So i included as suggested by visual studio winsqlite/winsqlite3.h
At first I had 10 linking errors for sqlite3_close and other functions like this, and I played with the library inclusion and now I think I messed it up even more? Now when I try to run it I get LNK1104 cannot open file 'winsqlite3.h'. I checked and it's in the external dependencies file but I don't know what else to do. I'm thinking maybe I need to look at library directories and stuff but last I tried that I got rid of those errors and then went back to inherit from project default.

#include <winsqlite/winsqlite3.h>

void DataBaseRepo::WriteToFile()

{

sqlite3 *db;

int rc = sqlite3_open("database.db", &db);

if (rc != SQLITE_OK)

{

throw FileException("The database could not be opened!");

sqlite3_close(db);

return;

}

createTable(db);

for (auto tc : this->coats)

{

addToDataBase(db, tc);

}

sqlite3_close(db);

}

void DataBaseRepo::ReadFromFile()

{

sqlite3* db;

sqlite3_stmt* stmt;

int rc = sqlite3_open("database.db", &db);

if (rc != SQLITE_OK)

{

throw FileException("The database could not be opened!");

sqlite3_close(db);

return;

}

int r = sqlite3_prepare_v2(db, "SELECT * FROM Coats", -1, &stmt, NULL);

if (r != SQLITE_OK)

{

throw FileException("Error preparing statement");

}

while ((r = sqlite3_step(stmt)) == SQLITE_ROW)

{

string size = (const char*)sqlite3_column_text(stmt, 0);

string color = (const char*)sqlite3_column_text(stmt, 1);

float price = stof((const char*)sqlite3_column_text(stmt, 2));

int quantity = stoi((const char*)sqlite3_column_text(stmt, 3));

string photo = (const char*)sqlite3_column_text(stmt, 4);

TrenchCoat tc = TrenchCoat(size, color, price, quantity, photo);

this->coats.push_back(tc);

}

}

void DataBaseRepo::createTable(sqlite3 *db)

{

const char* sql = "CREATE TABLE Coats("

"CoatSize TEXT NOT NULL"

"CoatColor TEXT NOT NULL"

"Price REAL NOT NULL"

"Quantity INTEGER NOT NULL"

"PhotoLink TEXT NOT NULL"

"CONSTRAINT pk_coatID PRIMARY KEY (CoatSize, CoatColor))";

int result = sqlite3_exec(db, sql, 0, 0, 0);

if(result != SQLITE_OK)

throw FileException("Error creating database in file");

}

void DataBaseRepo::addToDataBase(sqlite3 *db, TrenchCoat tc)

{

const char* sql = "INSERT INTO Coats (CoatSize, CoatColor, Price, Quantity, PhotoLink) VALUES (?,?,?,?,?)";

sqlite3_stmt* stmt;

if (sqlite3_prepare_v2(db, sql, -1, &stmt, NULL) != SQLITE_OK)

throw FileException("Error preparing statement");

//Binding parameters

if (sqlite3_bind_text(stmt, 1, tc.getSize().c_str(), -1, NULL) != SQLITE_OK)

throw StatementException();

if (sqlite3_bind_text(stmt, 2, tc.getColor().c_str(), -1, NULL) != SQLITE_OK)

throw StatementException();

if(sqlite3_bind_double(stmt, 3, tc.getPrice()) != SQLITE_OK)

throw StatementException();

if (sqlite3_bind_int(stmt, 4, tc.getQuantity()) != SQLITE_OK)

throw StatementException();

if (sqlite3_bind_text(stmt, 5, tc.getPhotography().c_str(), -1, NULL) != SQLITE_OK)

throw StatementException();

//Executing the statement

int result = sqlite3_step(stmt);

if (result != SQLITE_DONE)

throw FileException("Error inserting new Coat in the database");

sqlite3_finalize(stmt);

}

I don't know if the code has any relevance but it might help

also the header part:
#include <winsqlite/winsqlite3.h>
class DataBaseRepo : public Repository {

public:

DataBaseRepo(std::string filename, bool read) : Repository(filename, read) {}

private:

string filename = "database.db";

void WriteToFile();

void ReadFromFile();

void createTable(sqlite3 *db);

void addToDataBase(sqlite3* db, TrenchCoat tc);

};

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  1. Anna Xiu-MSFT 25,801 Reputation points Microsoft Vendor
    2024-04-22T03:39:05.2+00:00

    Hi @Ghaster, 

    Welcome to Microsoft Q&A! 

    Please add the path to the directory containing winsqlite3.h to the Include Directories: right-click on the project node in the Solution Explorer window > Properties > Configuration Properties > VC++ Directories > Include Directories 

    For more information, please refer to: Linker Tools Error LNK1104

    Sincerely,

    Anna


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