Theres a problem with this code:
GameplayScreen.cpp
`// Create a sphere primitive to represent the player.`
` // The sphere will be used to handle collisions and constrain the player in the world.`
` // It is not rendered so it is not added to the list of render objects.`
` // It is added to the object list so it will be included in intersection calculations.`
` m_player = ref new Player(XMFLOAT3(0.0f, -1.3f, 4.0f), 0.2f);`
` m_objects.push_back(m_player);`
` m_player->Active(true);`
` m_camera = ref new Camera;`
` m_camera->SetProjParams(XM_PI / 2, 1.0f, 0.01f, 100.0f);`
` m_camera->SetViewParams(`
` XMFLOAT3 m_player->Position(), // Eye point in world coordinates.`
` XMFLOAT3(0.0f, 0.7f, 0.0f), // Look at point in world coordinates.`
` XMFLOAT3(0.0f, 1.0f, 0.0f) // The Up vector for the camera.`
```Then i keep geting these errors
Severity Code Description Project File Line Suppression State Details
Error (active) E0289 no instance of constructor "Player::Player" matches the argument list
Error (active) E0135 class "Player" has no member "Active"
Error (active) E1767 function "Camera::SetViewParams" cannot be called with the given argument list
Error (active) E0254 type name is not allowed
Error (active) E0018 expected a ')'