Assistance Required: UWP Application in Kiosk Mode Using Unity and user32.dll for Window Resolution Change
Dear Microsoft Community,
I hope this message finds you well.
I am seeking assistance with a technical issue I have encountered while developing a UWP (Universal Windows Platform) application using Unity. The application runs in Kiosk mode on a Windows system, and I have been utilizing the user32.dll library to programmatically change the window resolution. While this functionality works as expected in standard Windows PC mode, I am facing a challenge where the resolution change does not take effect when the application is in Kiosk mode.
I kindly ask for any guidance or suggestions on alternative methods to modify the window resolution in Kiosk mode. If there are specific best practices or steps I should follow in this context, I would be very grateful for your advice.
Thank you for your time and support. I look forward to any insights that can help me resolve this issue.
Kind regards,
Ravi Patel