Take a look here, please:
28800.how-to-add-background-music-to-a-small-basic-game.aspx
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What is the exact effect on the program of "Program.Delay()?" It acted odd when I used it, in that when it did a delay it halted all other loops in the program, and in some tests actually crashed it. Also, how exactly do sounds work, and are there any commands other than the ones listed? When I tried using sounds, it wouldn't allow the same sound to be played more than once unless it was stopped, or if I used "Sound.PlayAndWait", which halted the entire program and loops in the same way as "Program.Delay()". I am attempting to make a game that would inevitably result in multiple consecutive sounds, but am unsure how to make it work correctly with proper timing and such, especially since I am confused as to the precise functionality of "Program.Delay()."
Take a look here, please:
28800.how-to-add-background-music-to-a-small-basic-game.aspx
there's a file missing that's here
sjdsotm.zip (279.80MB)
https://www.sendspace.com/file/90dda9