question

TaalaibekZhamanbaiuulu-5925 avatar image
1 Vote"
TaalaibekZhamanbaiuulu-5925 asked BenjaminAlanAskrenTMNA-1408 answered

SDK package not found "Microsoft.NET.SDK.WorkloadAutoImportPropsLocator". in MACOS

SDK package not found "Microsoft.NET.SDK.WorkloadAutoImportPropsLocator". in MACOS. Can you help me?

=== Visual Studio Community 2019 for Mac ===

Version 8.10.6 (build 10)
Installation UUID: 45bdc5bf-ffab-4f7e-a906-1bf30f23203a
GTK+ 2.24.23 (Raleigh theme)
Xamarin.Mac 6.18.0.23 (d16-6 / 088c73638)

 Package version: 612000140

=== Mono Framework MDK ===

Runtime:
Mono 6.12.0.140 (2020-02/51d876a041e) (64-bit)
Package version: 612000140

=== Roslyn (Language Service) ===

3.10.0-4.21269.26+029847714208ebe49668667c60ea5b0a294e0fcb

=== NuGet ===

Версия: 5.9.0.7134

=== Пакет SDK для .NET Core ===

SDK: /usr/local/share/dotnet/sdk/6.0.100-preview.6.21355.2/Sdks
Версии пакета SDK:
6.0.100-preview.4.21255.9
5.0.302
5.0.301
5.0.203
3.1.411
3.1.410
3.1.409
Пакеты MSBuild SDK: /Applications/Visual Studio.app/Contents/Resources/lib/monodevelop/bin/MSBuild/Current/bin/Sdks

=== Среда выполнения .NET Core ===

Среда выполнения: /usr/local/share/dotnet/dotnet
Версии среды выполнения:
6.0.0-preview.6.21352.12
5.0.8
5.0.7
5.0.6
3.1.17
3.1.16
3.1.15

=== Пакет SDK для .NET Core 3.1 ===

SDK: 3.1.411

=== Xamarin.Profiler ===

Версия: 1.6.15.68
Расположение: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler

=== Updater ===

Версия: 11

=== Apple Developer Tools ===

Xcode 12.5.1 (18212)
Build 12E507

=== Xamarin.Mac ===

Version: 7.14.0.24 (Visual Studio Community)
Hash: c4b89cddb
Branch: d16-10
Build date: 2021-06-15 22:03:00-0400

=== Xamarin.iOS ===

Version: 14.20.0.24 (Visual Studio Community)
Hash: c4b89cddb
Branch: d16-10
Build date: 2021-06-15 22:03:01-0400

=== Xamarin Designer ===

Version: 16.10.0.119
Hash: 36a2d986f
Branch: remotes/origin/d16-10
Build date: 2021-06-02 19:41:34 UTC

=== Xamarin.Android ===

Версия: 11.3.0.4 (Visual Studio Community)
Фиксация: xamarin-android/d16-10/ae14caf
Android SDK: /Users/taalaibek/Library/Developer/Xamarin/android-sdk-macosx
Поддерживаемые версии Android:
Не установлены

Версия SDK Tools: 26.1.1
Версия инструментов платформы SDK: 30.0.4
Версия инструментов сборки SDK: 30.0.2

Сведения о сборке:
Mono: b4a3858
Java.Interop: xamarin/java.interop/d16-10@f39db25
ProGuard: Guardsquare/proguard/v7.0.1@912d149
SQLite: xamarin/sqlite/3.35.4@85460d3
Xamarin.Android Tools: xamarin/xamarin-android-tools/d16-10@c5732a0

=== Microsoft OpenJDK for Mobile ===

Java SDK: /Users/taalaibek/Library/Developer/Xamarin/jdk/microsoft_dist_openjdk_1.8.0.25
1.8.0-25
Код EPL для Android Designer доступен здесь:
https://github.com/xamarin/AndroidDesigner.EPL

=== Android SDK Manager ===

Version: 16.10.0.12
Hash: e240b8c
Branch: remotes/origin/d16-10
Build date: 2021-06-01 18:26:34 UTC

=== Android Device Manager ===

Version: 16.10.0.14
Hash: e340248
Branch: remotes/origin/d16-10
Build date: 2021-06-01 18:26:52 UTC

=== Build Information ===

Release ID: 810060010
Git revision: 263d2fc9398e8092c231fa5d310cd72205cd627c
Build date: 2021-07-08 14:37:29-04
Build branch: release-8.10

=== Operating System ===

Mac OS X 10.16.0
Darwin 20.5.0 Darwin Kernel Version 20.5.0
Sat May 8 05:10:33 PDT 2021
root:xnu-7195.121.3~9/RELEASE_X86_64 x86_64

=== Enabled user installed extensions ===

NuGet Package Management Extensions 0.27

not-supported
· 1
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this error showing when i open project. In Windows Visual Studio 2022 no problem, opened correctly

1 Vote 1 ·
FrankAKrueger-3173 avatar image
0 Votes"
FrankAKrueger-3173 answered FrankAKrueger-3173 published

I have the same problem.

Visual Studio Enterprise 2022 for Mac Preview
Version 17.0 Preview (17.0 build 3581)
Installation UUID: 25e23d4c-9421-4278-889a-3bd9d75b5111
GTK+ 2.24.23

Mono Framework MDK
Runtime:
Mono 6.12.0 (2020-02/3cf59ad33da) (64-bit)
Package version: 612000147

Roslyn (Language Service)
4.0.0-4.21431.22+ef43e6320233f2e8355134e6f3e28a11dc1cbd07

NuGet
Version: 6.0.0.220

.NET SDK
SDK: /usr/local/share/dotnet/sdk/6.0.100-rc.1.21463.6/Sdks
SDK Versions:
6.0.100-rc.1.21463.6
6.0.100-preview.4.21255.9
5.0.401
5.0.400
5.0.203
5.0.102
5.0.100
3.1.413
3.1.412
3.1.409
3.1.405
3.1.404
MSBuild SDKs: /Applications/Visual Studio (Preview).app/Contents/MonoBundle/MSBuild/Current/bin/Sdks

.NET Core Runtime
Runtime: /usr/local/share/dotnet/dotnet
Runtime Versions:
6.0.0-rc.1.21451.13
6.0.0-preview.4.21253.7
5.0.10
5.0.9
5.0.6
5.0.2
5.0.0
3.1.19
3.1.18
3.1.15
3.1.11
3.1.10

.NET 5.0 SDK
SDK: 5.0.401

.NET Core 3.1 SDK
SDK: 3.1.413

Xamarin.Profiler
Version: 1.6.15.68
Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler

Updater
Version: 12

Xamarin Designer
Version: 17.0.0.103
Hash: 295adb804
Branch: remotes/origin/main
Build date: 2021-09-27 18:28:12 UTC

Apple Developer Tools
Xcode 13.0 (19234)
Build 13A233

Xamarin.Mac
Version: 7.14.0.27 (Visual Studio Enterprise)
Hash: 2566861a9
Branch: d16-10
Build date: 2021-07-27 02:34:12-0400

Xamarin.iOS
Version: 15.0.0.6 (Visual Studio Enterprise)
Hash: 2771277e0
Branch: xcode13-ios
Build date: 2021-09-23 10:36:08-0400

Xamarin.Android
Version: 12.0.99.16 (Visual Studio Enterprise)
Commit: xamarin-android/main/8fa383d
Android SDK: /Users/fak/Library/Android/sdk
Supported Android versions:
None installed

SDK Tools Version: 26.1.1
SDK Platform Tools Version: 31.0.2
SDK Build Tools Version: 30.0.3

Build Information:
Mono: c633fe9
Java.Interop: xamarin/java.interop/main@b7982e4
ProGuard: Guardsquare/proguard/v7.0.1@912d149
SQLite: xamarin/sqlite/3.36.0@a575761
Xamarin.Android Tools: xamarin/xamarin-android-tools/main@9b658b2

Microsoft OpenJDK for Mobile
Java SDK: /Library/Java/JavaVirtualMachines/microsoft-11.jdk/Contents/Home
2021-01-19
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL

Android SDK Manager
Version: 17.0.0.17
Hash: 684bb15
Branch: remotes/origin/d17-0~1
Build date: 2021-09-27 18:28:15 UTC

Android Device Manager
Version: 17.0.0.12
Hash: d7b346d
Branch: remotes/origin/d17-0
Build date: 2021-09-27 18:28:15 UTC

Build Information
Release ID: 1700003581
Git revision: 1a01aab548b977f5570a7b49de26470dc5dded56
Build date: 2021-09-27 14:27:04-04
Build branch: release-17.0

Operating System
Mac OS X 12.0.0
Darwin 21.0.0 Darwin Kernel Version 21.0.0
Mon Aug 2 00:18:13 PDT 2021
root:xnu-8019.30.9~9/RELEASE_ARM64_T8101 x86_64

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shibuthannikkunnath avatar image
2 Votes"
shibuthannikkunnath answered ricardomlourenco commented

I had the same issue with VS 2022 for MAC preview. It looks like it is an issue with net 6. https://github.com/dotnet/core/blob/main/release-notes/6.0/known-issues.md#preview-5

A workaround is to remove the sdk-manifests directory /usr/local/share/dotnet/sdk-manifests/6.0.100 and then install the .NET 6 preview sdk again.

ref: https://developercommunity.visualstudio.com/t/monodevelopcoreuserexception-unable-to-find-sdk-mi/1459162#T-N1460014

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Thank you very much! deleting sdk-manifests fixed the problem on my Mac. Thanks for sharing it!

0 Votes 0 ·
BenjaminAlanAskrenTMNA-1408 avatar image
0 Votes"
BenjaminAlanAskrenTMNA-1408 answered

Upon install of VS2022 (v17.0 - build8989) on x64 Mac, I got this error but did not get this error when building from command line.

Things tried to fix this:
- Followed the above instructions (multiple times)
- deleted (3x) every trace of Mono, Xamarin, NuGet, DotNet, and VisualStudio from my system and reinstalled VS2022
- Setting the MSBuildEnableWorkloadResolver = false environment variable
- lots of reboots

None of the above worked. What was I missing? I was setting the MSBuildEnableWorkloadResolver = false environment variable the wrong way.

If you turn on Diagnostic log verbosity, the first thing listed in the build log will be the environment variables used for the build. The way that I was trying to set this environment variable was not effecting VisualStudio!

After a little bit of research, I learned that the most systemic way to set environment variables in MacOS is through launchctl:

% launchctl setenv MSBuildEnableWorkloadResolver false


The old approach of systemically setting environmental variables was via ~/.MacOSX/environment.plist . However, that approach was removed in OS X Lion. Setting environment variables in the traditional Unix way (`.profile`, .bash_profile, .zprofile, .zshenv, etc) only applies to shells and will not work for applications.







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