Xbox UWP (web app) development and hardware mouse support

Grixy 6 Reputation points
2021-08-07T22:30:16.257+00:00

Hi,

I'm developing an app that requires a hardware/physical mouse attached to the Xbox.

The documentation states:

Note Xbox supports the use of mouse and keyboard in some games and apps, but it doesn’t work for all content. The game or app publisher must enable this feature for their content.

I have a physical mouse attached to my Xbox (in devmode), and it gets powered (Logitech G502).
But when I launch my app, the cursor is only movable by using the controller thumbstick.

How can I enable the "Mouse support" feature for my application?

Thank you.

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  1. Nico Zhu (Shanghai Wicresoft Co,.Ltd.) 12,866 Reputation points
    2021-08-16T02:15:00.38+00:00

    Hello, Welcome to Micorosoft Q&A,

    For UWPs, developers are not able to enable hardware mouse support themselves. There are a handful of UWP games which were previously published and worked with their appropriate account managers to coordinate with the platform team to test and enable hardware mouse support for their title, but it is not broadly available for UWPs. We currently have no intention on expanding the list of hardware mouse supported UWPs beyond the current list as the benefit was for games, which have all moved on to a newer development model not using UWP technology.


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