Willl be great to know what you test and what happened in each case, specially in network tests as I’m seeing two key details from these screenshots:
- portcls.sys on CPU 11 has a huge DPC execution spike (42 ms)
- This is the Port Class driver, part of Windows’ audio subsystem, large spikes here often come from audio drivers, USB headsets, or HDMI audio from the GPU.
- tcpip.sys shows up on multiple CPUs as the top ISR/DPC executor
- This is your network stack driver, which explains why the stutters mainly hit online games and not offline ones, points to network adapter driver inefficiency, packet handling delays, or something intercepting packets (security software, overlay, VPN).
Your stutters are likely the result of network latency spikes + audio driver latency stacking together. The GPU (nvlddmkm.sys / dxgkrnl.sys) is also involved, but those are often secondary effects when network or audio causes a delay chain. you could try this:
- In Device Manager > Network Adapters, right-click > Uninstall device (you already trie to update, but this will be a reinstallation), check if Delete the driver software for this device if available.
Reboot, then install the latest driver directly from your motherboard or NIC manufacturer, not from Windows Update.
- In your network adapter Advanced properties:
- Disable Interrupt Moderation
- Disable Energy-Efficient Ethernet
- Set Speed & Duplex to a fixed value like 1.0 Gbps
Also:
- Temporarily disable your onboard audio in Device Manager.
- If you use HDMI/DisplayPort audio via NVIDIA, also disable NVIDIA HD Audio device.
- Test if portcls.sys spikes vanish, reinstall the latest audio drivers from your motherboard vendor.
Again, will be great to know the results on each test, if you carry all or you couldn´t.