A Microsoft open-source framework for building native device applications spanning mobile, tablet, and desktop.
Hello @Kim Strasser !
Since you have Xcode 26.0 on your Mac while Visual Studio 2022 (17.14.x) only supports the .NET 9 toolchain. Because the IDE doesn’t yet include integrated .NET 10 build support, the Visual Studio Installer shows .NET 10 as N/A. The development teams are still validating .NET 9 scenarios on macOS 26.0, so this mismatch is expected and actionable.
Here are the paths you can take:
Keep Visual Studio 2022 and the .NET 9 toolchain and install Xcode 16.4 on the Mac:
This keeps your proven Windows toolchain unchanged and restores a known‑compatible macOS build setup so device debugging works immediately. It’s the lowest‑risk, least‑disruptive route.
You can install Xcode 16.4 alongside 26.0 and switch the active version with xcode-select when needed.
Move to a Visual Studio build that supports .NET 10 and keep Xcode 26.0:
A newer Visual Studio Preview (or an upcoming release) adds .NET 10 support, aligning with Xcode 26.0 and unlocking MAUI/.NET 10 features and platform updates.
This requires upgrading the IDE or installing the Preview, adding the .NET 10 SDK and workloads on both machines. But you will have accepting the usual early‑toolchain friction (occasional fixes or workflow adjustments).
If you need reliable device debugging right now with minimal disruption, choose Option 1 and install Xcode 16.4 alongside Xcode 26.0.
I hope this clarifies! Let me know if you have any question!