I'm publishing my games on Windows Store, and it supports multiple languages.
But when I upload it to Windows Store, it only shows "English" in the list of supported languages (and on the Windows Store).
I tried to add manually in "Additional Store listing languages", but this only translate the Store Page, it still shows only English as Supported Language.
I also tried every step shown here, but without success... The resulting visual studio project when generating a build from Unity does not give the option to add Resources Files (.resw), only Assembly Resource File (.resx)... I renamed the .resx to .resw and I was able to edit it, but the resulting package still only show English as Supported Language.
I also have a discussion about this on Unity Forum, but still without progress.
Does anyone have any tips or information on how to resolve this?