I'm developing a HoloLens2 app using Unity.
I'm using the Windows Device Portal to see how the app works.
If checked, only certain apps will be disconnected.
Of the apps I have developed, only this one uses the HoloLens2 camera for Vuforia.
I think using the camera for Vuforia is the reason for disconnecting from the Device Portal.
Is my idea correct?
If anyone is familiar with this issue, please let me know the cause.