problem with webgl deployment web.config file
I identify myself as an azure cloud developer and we want to deploy a Unity compiled compressed in brotli, but for this to work correctly we need to implement some url overwriting rules through a file web.config according to the unity documentation, but apparently the azure server does not take this file into account and it is not possible to deploy correctly
this is the error that happend, when we deploy the webgl compilation
we use this documentation for use web.config
https://docs.unity3d.com/Manual/webgl-server-configuration-code-samples.html
server configuration for compressed WebGL builds without decompression fallback (IIS)