A Microsoft framework for building cross-platform mobile apps using .NET and C# with native performance and user interfaces.
I figured out the issue. modelInput's shape is 1,2000,1. I slipped up and am assigning to 1,i,1 when I should've been assigning to 0,i,0. With that change it no longer crashes. I guess I'm just surprised by the behavior it caused. Thank you for all your replies and help.