Error when uploading .appxbundle unity project to Microsoft Partner Center:
I have exported my game to Universal Windows Platform and created an app package, then uploaded it to Microsoft Partner Center's submission tab when making a game and I keep getting this error:
Invalid package identity name: JeraldnBuilder (expected: 60059ToastGame.JeraldnBuilder)
I don't know where to change the package identity. I am new to uploading games to Xbox and the tutorials I have watched are either outdated or don't cover the issue.
The error shows that the package identity mismatched the app you associated in the Store. There should be a Product identity selection in the Partner Center for your app. Please check the publisher name and package name there. Then make sure that you are using the correct publisher name and package name.
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The thing is I do not know where to find that property. I used Visual Studio to create the app package.
Please check the app that you associated in the Partner Center. Like the following image:
Make sure the package name and publisher you used in your app matches these properties in the Partner Center.