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An update to the DirectX SDK is now available. Here is a brief list of changes:
Tool Updates
PIX - Call capture and playback, Asynchronous events, Triggers and Actions
Maya Exporter - Maya 6 Support, Procedural texture support, Updated installer
New Samples
C++ - AntiAliasing, Instancing, ConfigSystem
Managed - PrtPerVertex, FragmentLinker , SimpleAnimation
Bug fixes
D3DX - Debug Output Muting, PRT Blocker meshes no longer have a 65,535 vertex limit, texture UV coordinate transformation)
DirectX for Managed Code - memory leak in TextureLoader.FromFile, unhandled exception errors)
I am especially excited about the Maya 6 exporter. The last SDK only included support for Maya 5 and it didn't work with the new version.
Here are the links to the downloads. This is "breaking" news, so the main portal page, https://msdn.microsoft.com/directx, hasn't been updated yet.
Release Notes
https://www.microsoft.com/downloads/details.aspx?FamilyId=97CDCC31-7D0C-4F4F-81B1-16A0A7C29FB9&displaylang=en
Software Developer Kit
https://www.microsoft.com/downloads/details.aspx?FamilyId=B7BC31FA-2DF1-44FD-95A4-C2555446AED4&displaylang=en
Comments
- Anonymous
October 09, 2004
Gee very purdy but when are you going to give us DELTA patches? - Anonymous
May 31, 2009
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