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Now that the KINECT SDK is out, many of you can hardly wait to start developing! You can start by learning about it's skeletal tracking capabilities by visiting Skeletal Tracking Fundamentals.
Make sure to wach the video, which covers the basics of skeletal tracking using the Kinect sensor. You can even download the Kinect for Windows SDK Quickstarts samples and slides.
- Skeleton Tracking API
- Understanding Skeleton Quality and Joint data
- Setup skeleton tracking
- Adding a basic hand tracked cursor
- Using TransformSmoothing to remove “skeletal jitter”
What kind of applications can you develop using skeletal tracking capabilities?
Comments
Anonymous
June 23, 2011
Lot of areas we can focus on using skeletal tracking. This is one quick demo i had created to control a 3d car using left hand movements. www.youtube.com/watch regards, uditha. XNA/DirectX MVP http://uditha.wordpress.com/Anonymous
June 25, 2011
Thanks for the information, Uditha!
