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Instructions for profiling Silverlight (Desktop) with VS2010 RTM

Maxim Goldin, from the VSTS team, has an excellent post on how to profile Silverlight 4 desktop with...

Date: 04/28/2010

Going to Vegas with my Phone...

For those wondering my current project is, I can finally talk about it! I'll be speaking at Mix,...

Date: 03/05/2010

Tips for creating massive amounts of shapes

I am often asked how to reduce the creation time for a massive number of shapes. Try a few things:...

Date: 05/28/2009

Video of "Deep Dive into SL Graphics" is posted

The video for my talk on graphics is now posted, with slides: https://videos.visitmix.com/MIX09/T17F...

Date: 03/28/2009

Summary of the 20min perf talk

The 20 minute talk is posted here. I spoke till the speaker timer started to flash at me (giant...

Date: 03/24/2009

See you in Vegas!

Headed to Vegas tomorrow for Mix09. If you join us at The Venetian, either in person or online,...

Date: 03/16/2009

Published the Source code for Silverlight 2 Runtime & SDK Controls

Hi all, We’ve just published the sample source code for the Silverlight 2 Controls as shipped in the...

Date: 01/07/2009

What is the Silverlight Font?

Saw this forum post, and thought it worthwhile to send out an FYI to the rest of the world: In...

Date: 11/25/2008

Silverlight Tip of the Day, some tips from the Silverlight perf talk

Mike Snow posted a few of the tips from my PDC talk here, it's a great summary. You can check it out...

Date: 11/25/2008

Getting to the Media FastPath

Earlier this week, us in the Silverlight perf and media teams reviewed Ben Waggoner's tutorial on...

Date: 11/07/2008

EnableFramerateCounter, Setting your Framerate correctly

Debug toolI posted about EnableFramerateCounter before -- it is a simple little debugging setting...

Date: 11/07/2008

PDC: Deep Dive into building an optimized graphics-intensive SL app

Thank you everyone for attending. For those who could not make it, you can check out my talk here on...

Date: 11/03/2008

We Shipped! See you at the PDC!

We shipped Silverlight 2! Hurrah! We made a push to fix several perf improvements throughout the...

Date: 10/21/2008

Perf Debugging Tips: EnableRedrawRegions & a performance bug in VideoBrush

Was chatting with Andy Beaulieu at Remix Boston, and he was commenting that it seems that...

Date: 10/07/2007

Macintosh & Silverlight perf...

I met recently with two designers trying to figure out "what was Silverlight doing under the covers?...

Date: 10/02/2007

See you at Remix Boston!

Weather has turned dreary in Seattle already, I'm headed to Boston for a bit of warmth and to see...

Date: 10/02/2007

Silverlight: A few thoughts on minimizing CPU usage

The first two suggestions will have the most drastic improvement on the performance of your...

Date: 08/09/2007

HW Acceleration of Layered Windows - Good news!

Good news! A QFE has been released to enable WPF HW acceleration on layered windows on XP:...

Date: 07/02/2007

a vista simulator in WPF/E?

This is very sweet... click on the button on the left https://www.vista.si/main.htm (I don't know...

Date: 02/01/2007

Feb CTP for WPF/E is here!

The most recent CTP for WPF/E on the Windows and Mac are now live. Check out the details on Mike's...

Date: 02/01/2007

A Chat with WPF experts and other news...

Our wonderful platform evangelist, Tim Sneath, has organized an event to talk to the WPF experts. I...

Date: 12/18/2006

“Why do my bitmaps look blurry?” by Anthony Hodsdon & Miles Cohen

Guest Writers: Anthony & Miles are Developers on the WPF 2D Graphics team. Anthony specializes...

Date: 11/07/2006

On some monitors, it seems that thin WPF lines are blurred across two pixels instead of one. Ick. How do I get sharply rendered lines?

Rectangle Without Pixel snapping With Pixel Snapping An anti-aliased rectangle zoomed in on...

Date: 10/31/2006

Layered windows...SW is sometimes faster than HW

Previously, I had posted that Avalon’s layered windows on XP will be rendered via the software...

Date: 10/25/2006

After animating text, the text seems to pause for 1 second and then render more sharply than before. Why is that?

In all 4 images, we see anti-aliased, sub-pixel positioned, ClearType text. The rendering on the...

Date: 10/20/2006

HW Acceleration of Layered Windows for RTM

To obtain GPU-accelerated rendering, Windows Presentation Foundation (WPF) normally renders and...

Date: 09/18/2006

Avalon Hardware Acceleration & Video Driver Compat

Hello. Seema Ramchandani here, PM of the Avalon 2d & 3D graphics team. Many people have asked me...

Date: 06/05/2006