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The SymbolName
class is used with the MatchEvent, MatchEventInMemberFunction, MatchEventStack, and MatchEventStackInMemberFunction functions. Use it to match a SYMBOL_NAME event.
Syntax
class SymbolName : public SimpleEvent
{
public:
SymbolName(const RawEvent& event);
const unsigned long long& Key() const;
const char* Name() const;
};
Members
Along with the inherited members from its SimpleEvent base class, the SymbolName
class contains the following members:
Constructors
Functions
Key
const unsigned long long& Key() const;
Return Value
A numerical identifier for the type represented by this symbol. This identifier is unique within a compiler front-end pass.
Name
const char* Name() const;
Return Value
The name of the type represented by the symbol, encoded in UTF-8.
SymbolName
SymbolName(const RawEvent& event);
Parameters
event
A SYMBOL_NAME event.