Transporting exceptions between threads
The Microsoft C++ compiler (MSVC) supports transporting an exception from one thread to another. Transporting exceptions enables you to catch an exception in one thread and then make the exception appear to be thrown in a different thread. For example, you can use this feature to write a multithreaded application where the primary thread handles all the exceptions thrown by its secondary threads. Transporting exceptions is useful mostly to developers who create parallel programming libraries or systems. To implement transporting exceptions, MSVC provides the exception_ptr type and the current_exception, rethrow_exception, and make_exception_ptr functions.
Syntax
namespace std
{
typedef unspecified exception_ptr;
exception_ptr current_exception();
void rethrow_exception(exception_ptr p);
template<class E>
exception_ptr make_exception_ptr(E e) noexcept;
}
Parameters
unspecified
An unspecified internal class that is used to implement the exception_ptr
type.
p
An exception_ptr
object that references an exception.
E
A class that represents an exception.
e
An instance of the parameter E
class.
Return value
The current_exception
function returns an exception_ptr
object that references the exception that is currently in progress. If no exception is in progress, the function returns an exception_ptr
object that isn't associated with any exception.
The make_exception_ptr
function returns an exception_ptr
object that references the exception specified by the e
parameter.
Remarks
Scenario
Imagine that you want to create an application that can scale to handle a variable amount of work. To achieve this objective, you design a multithreaded application where an initial, primary thread creates as many secondary threads as it needs in order to do the job. The secondary threads help the primary thread to manage resources, to balance loads, and to improve throughput. By distributing the work, the multithreaded application performs better than a single-threaded application.
However, if a secondary thread throws an exception, you want the primary thread to handle it. This is because you want your application to handle exceptions in a consistent, unified manner regardless of the number of secondary threads.
Solution
To handle the previous scenario, the C++ Standard supports transporting an exception between threads. If a secondary thread throws an exception, that exception becomes the current exception. By analogy to the real world, the current exception is said to be in flight. The current exception is in flight from the time it's thrown until the exception handler that catches it returns.
The secondary thread can catch the current exception in a catch
block, and then call the current_exception
function to store the exception in an exception_ptr
object. The exception_ptr
object must be available to the secondary thread and to the primary thread. For example, the exception_ptr
object can be a global variable whose access is controlled by a mutex. The term transport an exception means an exception in one thread can be converted to a form that can be accessed by another thread.
Next, the primary thread calls the rethrow_exception
function, which extracts and then throws the exception from the exception_ptr
object. When the exception is thrown, it becomes the current exception in the primary thread. That is, the exception appears to originate in the primary thread.
Finally, the primary thread can catch the current exception in a catch
block and then process it or throw it to a higher level exception handler. Or, the primary thread can ignore the exception and allow the process to end.
Most applications don't have to transport exceptions between threads. However, this feature is useful in a parallel computing system because the system can divide work among secondary threads, processors, or cores. In a parallel computing environment, a single, dedicated thread can handle all the exceptions from the secondary threads and can present a consistent exception-handling model to any application.
For more information about the C++ Standards committee proposal, search the Internet for document number N2179, titled "Language Support for Transporting Exceptions between Threads".
Exception-handling models and compiler options
Your application's exception-handling model determines whether it can catch and transport an exception. Visual C++ supports three models for handling C++ exceptions: ISO-standard C++ exception handling, structured exception handling (SEH), and common language runtime (CLR) exceptions. Use the /EH
and /clr
compiler options to specify your application's exception-handling model.
Only the following combination of compiler options and programming statements can transport an exception. Other combinations either can't catch exceptions, or can catch but can't transport exceptions.
The
/EHa
compiler option and thecatch
statement can transport SEH and C++ exceptions.The
/EHa
,/EHs
, and/EHsc
compiler options and thecatch
statement can transport C++ exceptions.The
/clr
compiler option and thecatch
statement can transport C++ exceptions. The/clr
compiler option implies specification of the/EHa
option. The compiler doesn't support transporting managed exceptions. This is because managed exceptions, which are derived from the System.Exception class, are already objects that you can move between threads by using the facilities of the common language runtime.Important
We recommend that you specify the
/EHsc
compiler option and catch only C++ exceptions. You expose yourself to a security threat if you use the/EHa
or/clr
compiler option and acatch
statement with an ellipsis exception-declaration (catch(...)
). You probably intend to use thecatch
statement to capture a few specific exceptions. However, thecatch(...)
statement captures all C++ and SEH exceptions, including unexpected ones that should be fatal. If you ignore or mishandle an unexpected exception, malicious code can use that opportunity to undermine the security of your program.
Usage
The following sections describe how to transport exceptions by using the exception_ptr
type, and the current_exception
, rethrow_exception
, and make_exception_ptr
functions.
exception_ptr type
Use an exception_ptr
object to reference the current exception or an instance of a user-specified exception. In the Microsoft implementation, an exception is represented by an EXCEPTION_RECORD
structure. Each exception_ptr
object includes an exception reference field that points to a copy of the EXCEPTION_RECORD
structure that represents the exception.
When you declare an exception_ptr
variable, the variable isn't associated with any exception. That is, its exception reference field is NULL. Such an exception_ptr
object is called a null exception_ptr.
Use the current_exception
or make_exception_ptr
function to assign an exception to an exception_ptr
object. When you assign an exception to an exception_ptr
variable, the variable's exception reference field points to a copy of the exception. If there is insufficient memory to copy the exception, the exception reference field points to a copy of a std::bad_alloc exception. If the current_exception
or make_exception_ptr
function can't copy the exception for any other reason, the function calls the terminate function to exit the current process.
Despite its name, an exception_ptr
object isn't itself a pointer. It doesn't obey pointer semantics and can't be used with the pointer member access (->
) or indirection (*
) operators. The exception_ptr
object has no public data members or member functions.
Comparisons
You can use the equal (==
) and not-equal (!=
) operators to compare two exception_ptr
objects. The operators don't compare the binary value (bit pattern) of the EXCEPTION_RECORD
structures that represent the exceptions. Instead, the operators compare the addresses in the exception reference field of the exception_ptr
objects. So, a null exception_ptr
and the NULL value compare as equal.
current_exception function
Call the current_exception
function in a catch
block. If an exception is in flight and the catch
block can catch the exception, the current_exception
function returns an exception_ptr
object that references the exception. Otherwise, the function returns a null exception_ptr
object.
Details
The current_exception
function captures the exception that is in flight regardless of whether the catch
statement specifies an exception-declaration statement.
The destructor for the current exception is called at the end of the catch
block if you don't rethrow the exception. However, even if you call the current_exception
function in the destructor, the function returns an exception_ptr
object that references the current exception.
Successive calls to the current_exception
function return exception_ptr
objects that refer to different copies of the current exception. So, the objects compare as unequal because they refer to different copies, even though the copies have the same binary value.
SEH exceptions
If you use the /EHa
compiler option, you can catch an SEH exception in a C++ catch
block. The current_exception
function returns an exception_ptr
object that references the SEH exception. And the rethrow_exception
function throws the SEH exception if you call it with the transported exception_ptr
object as its argument.
The current_exception
function returns a null exception_ptr
if you call it in an SEH __finally
termination handler, an __except
exception handler, or the __except
filter expression.
A transported exception doesn't support nested exceptions. A nested exception occurs if another exception is thrown while an exception is being handled. If you catch a nested exception, the EXCEPTION_RECORD.ExceptionRecord
data member points to a chain of EXCEPTION_RECORD
structures that describe the associated exceptions. The current_exception
function doesn't support nested exceptions because it returns an exception_ptr
object whose ExceptionRecord
data member is zeroed out.
If you catch an SEH exception, you must manage the memory referenced by any pointer in the EXCEPTION_RECORD.ExceptionInformation
data member array. You must guarantee that the memory is valid during the lifetime of the corresponding exception_ptr
object, and that the memory is freed when the exception_ptr
object is deleted.
You can use structured exception (SE) translator functions together with the transport exceptions feature. If an SEH exception is translated to a C++ exception, the current_exception
function returns an exception_ptr
that references the translated exception instead of the original SEH exception. The rethrow_exception
function throws the translated exception, not the original exception. For more information about SE translator functions, see _set_se_translator.
rethrow_exception function
After you store a caught exception in an exception_ptr
object, the primary thread can process the object. In your primary thread, call the rethrow_exception
function together with the exception_ptr
object as its argument. The rethrow_exception
function extracts the exception from the exception_ptr
object and then throws the exception in the context of the primary thread. If the p parameter of the rethrow_exception
function is a null exception_ptr
, the function throws std::bad_exception.
The extracted exception is now the current exception in the primary thread, and you can handle it as you would any other exception. If you catch the exception, you can handle it immediately or use a throw
statement to send it to a higher level exception handler. Otherwise, do nothing and let the default system exception handler terminate your process.
make_exception_ptr function
The make_exception_ptr
function takes an instance of a class as its argument and then returns an exception_ptr
that references the instance. Usually, you specify an exception class object as the argument to the make_exception_ptr
function, although any class object can be the argument.
Calling the make_exception_ptr
function is equivalent to throwing a C++ exception, catching it in a catch
block, and then calling the current_exception
function to return an exception_ptr
object that references the exception. The Microsoft implementation of the make_exception_ptr
function is more efficient than throwing and then catching an exception.
An application typically doesn't require the make_exception_ptr
function, and we discourage its use.
Example
The following example transports a standard C++ exception and a custom C++ exception from one thread to another.
// transport_exception.cpp
// compile with: /EHsc /MD
#include <windows.h>
#include <stdio.h>
#include <exception>
#include <stdexcept>
using namespace std;
// Define thread-specific information.
#define THREADCOUNT 2
exception_ptr aException[THREADCOUNT];
int aArg[THREADCOUNT];
DWORD WINAPI ThrowExceptions( LPVOID );
// Specify a user-defined, custom exception.
// As a best practice, derive your exception
// directly or indirectly from std::exception.
class myException : public std::exception {
};
int main()
{
HANDLE aThread[THREADCOUNT];
DWORD ThreadID;
// Create secondary threads.
for( int i=0; i < THREADCOUNT; i++ )
{
aArg[i] = i;
aThread[i] = CreateThread(
NULL, // Default security attributes.
0, // Default stack size.
(LPTHREAD_START_ROUTINE) ThrowExceptions,
(LPVOID) &aArg[i], // Thread function argument.
0, // Default creation flags.
&ThreadID); // Receives thread identifier.
if( aThread[i] == NULL )
{
printf("CreateThread error: %d\n", GetLastError());
return -1;
}
}
// Wait for all threads to terminate.
WaitForMultipleObjects(THREADCOUNT, aThread, TRUE, INFINITE);
// Close thread handles.
for( int i=0; i < THREADCOUNT; i++ ) {
CloseHandle(aThread[i]);
}
// Rethrow and catch the transported exceptions.
for ( int i = 0; i < THREADCOUNT; i++ ) {
try {
if (aException[i] == NULL) {
printf("exception_ptr %d: No exception was transported.\n", i);
}
else {
rethrow_exception( aException[i] );
}
}
catch( const invalid_argument & ) {
printf("exception_ptr %d: Caught an invalid_argument exception.\n", i);
}
catch( const myException & ) {
printf("exception_ptr %d: Caught a myException exception.\n", i);
}
}
}
// Each thread throws an exception depending on its thread
// function argument, and then ends.
DWORD WINAPI ThrowExceptions( LPVOID lpParam )
{
int x = *((int*)lpParam);
if (x == 0) {
try {
// Standard C++ exception.
// This example explicitly throws invalid_argument exception.
// In practice, your application performs an operation that
// implicitly throws an exception.
throw invalid_argument("A C++ exception.");
}
catch ( const invalid_argument & ) {
aException[x] = current_exception();
}
}
else {
// User-defined exception.
aException[x] = make_exception_ptr( myException() );
}
return TRUE;
}
exception_ptr 0: Caught an invalid_argument exception.
exception_ptr 1: Caught a myException exception.
Requirements
Header: <exception>
See also
Exception Handling
/EH
(Exception Handling Model)
/clr
(Common Language Runtime Compilation)