IResourceBody.StatusReason Property
Definition
Important
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Reason for resource operation.
[ADT.Runtime.Info(Create=true, Description="Reason for resource operation.", PossibleTypes=new System.Type[] { typeof(System.String) }, Read=true, ReadOnly=false, Required=false, SerializedName="statusReason", Update=true)]
public string StatusReason { get; set; }
[<ADT.Runtime.Info(Create=true, Description="Reason for resource operation.", PossibleTypes=new System.Type[] { typeof(System.String) }, Read=true, ReadOnly=false, Required=false, SerializedName="statusReason", Update=true)>]
member this.StatusReason : string with get, set
Public Property StatusReason As String
Property Value
- Attributes