IResourceBody.StatusReason Property

Definition

Reason for resource operation.

[ADT.Runtime.Info(Create=true, Description="Reason for resource operation.", PossibleTypes=new System.Type[] { typeof(System.String) }, Read=true, ReadOnly=false, Required=false, SerializedName="statusReason", Update=true)]
public string StatusReason { get; set; }
[<ADT.Runtime.Info(Create=true, Description="Reason for resource operation.", PossibleTypes=new System.Type[] { typeof(System.String) }, Read=true, ReadOnly=false, Required=false, SerializedName="statusReason", Update=true)>]
member this.StatusReason : string with get, set
Public Property StatusReason As String

Property Value

Attributes

Applies to