Canvas.DrawMesh(Mesh, BlendMode, Paint) Method
Definition
Important
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Draws a mesh object to the screen.
[Android.Runtime.Register("drawMesh", "(Landroid/graphics/Mesh;Landroid/graphics/BlendMode;Landroid/graphics/Paint;)V", "GetDrawMesh_Landroid_graphics_Mesh_Landroid_graphics_BlendMode_Landroid_graphics_Paint_Handler", ApiSince=34)]
public virtual void DrawMesh(Android.Graphics.Mesh mesh, Android.Graphics.BlendMode? blendMode, Android.Graphics.Paint paint);
[<Android.Runtime.Register("drawMesh", "(Landroid/graphics/Mesh;Landroid/graphics/BlendMode;Landroid/graphics/Paint;)V", "GetDrawMesh_Landroid_graphics_Mesh_Landroid_graphics_BlendMode_Landroid_graphics_Paint_Handler", ApiSince=34)>]
abstract member DrawMesh : Android.Graphics.Mesh * Android.Graphics.BlendMode * Android.Graphics.Paint -> unit
override this.DrawMesh : Android.Graphics.Mesh * Android.Graphics.BlendMode * Android.Graphics.Paint -> unit
Parameters
- mesh
- Mesh
The non-null mesh object to draw to the screen.
- blendMode
- BlendMode
The blend mode that uses mesh primitives as the destination and the paint color or shader as the source; defaults to Modulate when null.
- paint
- Paint
The non-null paint that provides the color, shader, and blend mode.
- Attributes
Remarks
Antialiasing is not supported, so AntiAlias is ignored.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.