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Gainmap.SetEpsilonHdr(Single, Single, Single) Method

Definition

Sets the hdr epsilon which is used to avoid numerical instability.

[Android.Runtime.Register("setEpsilonHdr", "(FFF)V", "", ApiSince=34)]
public void SetEpsilonHdr (float r, float g, float b);
[<Android.Runtime.Register("setEpsilonHdr", "(FFF)V", "", ApiSince=34)>]
member this.SetEpsilonHdr : single * single * single -> unit

Parameters

r
Single
g
Single
b
Single
Attributes

Remarks

Sets the hdr epsilon which is used to avoid numerical instability. For single-plane gainmaps, r, g, and b should be the same.

Java documentation for android.graphics.Gainmap.setEpsilonHdr(float, float, float).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to