RectF.SetIntersect(RectF, RectF) Method
Definition
Important
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If rectangles a and b intersect, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle.
[Android.Runtime.Register("setIntersect", "(Landroid/graphics/RectF;Landroid/graphics/RectF;)Z", "GetSetIntersect_Landroid_graphics_RectF_Landroid_graphics_RectF_Handler")]
public virtual bool SetIntersect (Android.Graphics.RectF a, Android.Graphics.RectF b);
[<Android.Runtime.Register("setIntersect", "(Landroid/graphics/RectF;Landroid/graphics/RectF;)Z", "GetSetIntersect_Landroid_graphics_RectF_Landroid_graphics_RectF_Handler")>]
abstract member SetIntersect : Android.Graphics.RectF * Android.Graphics.RectF -> bool
override this.SetIntersect : Android.Graphics.RectF * Android.Graphics.RectF -> bool
Parameters
- a
- RectF
The first rectangle being intersected with
- b
- RectF
The second rectangle being intersected with
Returns
true iff the two specified rectangles intersect. If they do, set this rectangle to that intersection. If they do not, return false and do not change this rectangle.
- Attributes
Remarks
If rectangles a and b intersect, return true and set this rectangle to that intersection, otherwise return false and do not change this rectangle. No check is performed to see if either rectangle is empty. To just test for intersection, use intersects()
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.