RenderEffect.CreateShaderEffect(Shader) Method
Definition
Important
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Create a RenderEffect
that renders the contents of the input Shader
.
[Android.Runtime.Register("createShaderEffect", "(Landroid/graphics/Shader;)Landroid/graphics/RenderEffect;", "", ApiSince=31)]
public static Android.Graphics.RenderEffect CreateShaderEffect (Android.Graphics.Shader shader);
[<Android.Runtime.Register("createShaderEffect", "(Landroid/graphics/Shader;)Landroid/graphics/RenderEffect;", "", ApiSince=31)>]
static member CreateShaderEffect : Android.Graphics.Shader -> Android.Graphics.RenderEffect
Parameters
- shader
- Shader
Returns
- Attributes
Remarks
Create a RenderEffect
that renders the contents of the input Shader
. This is useful to create an input for other RenderEffect
types such as RenderEffect#createBlurEffect(float, float, RenderEffect, TileMode)
RenderEffect#createBlurEffect(float, float, RenderEffect, TileMode)
or RenderEffect#createColorFilterEffect(ColorFilter, RenderEffect)
.
Java documentation for android.graphics.RenderEffect.createShaderEffect(android.graphics.Shader)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.