RenderNode.SetRenderEffect(RenderEffect) Method
Definition
Important
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Configure the android.graphics.RenderEffect
to apply to this RenderNode.
[Android.Runtime.Register("setRenderEffect", "(Landroid/graphics/RenderEffect;)Z", "", ApiSince=31)]
public bool SetRenderEffect (Android.Graphics.RenderEffect? renderEffect);
[<Android.Runtime.Register("setRenderEffect", "(Landroid/graphics/RenderEffect;)Z", "", ApiSince=31)>]
member this.SetRenderEffect : Android.Graphics.RenderEffect -> bool
Parameters
- renderEffect
- RenderEffect
to be applied to the RenderNode. Passing null clears all previously configured RenderEffects
Returns
True if the value changed, false if the new value was the same as the previous value.
- Attributes
Remarks
Configure the android.graphics.RenderEffect
to apply to this RenderNode. This will apply a visual effect to the end result of the contents of this RenderNode before it is drawn into the destination. For example if RenderEffect#createBlurEffect(float, float, RenderEffect, Shader.TileMode)
is provided, the contents will be drawn in a separate layer, then this layer will be blurred when this RenderNode is drawn into the destination.
Java documentation for android.graphics.RenderNode.setRenderEffect(android.graphics.RenderEffect)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.