DisplayManager.BrightnessUnitPercentage Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
This constant will be removed in the future version. Use Android.Hardware.Display.DisplayBrightnessUnit enum directly instead of this field.
Brightness value type where the value is in the range [0, 100] and when set, the brightness UI slider will show the same value.
[Android.Runtime.Register("BRIGHTNESS_UNIT_PERCENTAGE", ApiSince=36)]
[System.Obsolete("This constant will be removed in the future version. Use Android.Hardware.Display.DisplayBrightnessUnit enum directly instead of this field.", true)]
public const Android.Hardware.Display.DisplayBrightnessUnit BrightnessUnitPercentage = 1;
[<Android.Runtime.Register("BRIGHTNESS_UNIT_PERCENTAGE", ApiSince=36)>]
[<System.Obsolete("This constant will be removed in the future version. Use Android.Hardware.Display.DisplayBrightnessUnit enum directly instead of this field.", true)>]
val mutable BrightnessUnitPercentage : Android.Hardware.Display.DisplayBrightnessUnit
Field Value
Value = 1- Attributes
Remarks
Brightness value type where the value is in the range [0, 100] and when set, the brightness UI slider will show the same value. It gets converted from the user-perception scale to the power scale and mapped to the current brightness range. The current brightness range may change over time depending on the device state (such as the brightness of the ambient environment). When this type of used, 0 and 100 map to the current brightness minimum and maximum respectively.
Java documentation for android.hardware.display.DisplayManager.BRIGHTNESS_UNIT_PERCENTAGE.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.