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MultiLightEffect.Builder.SetPreemptive(Boolean) Method

Definition

Sets whether this effect will preempt any previous effect / state currently active on the light.

[Android.Runtime.Register("setPreemptive", "(Z)Landroid/hardware/lights/MultiLightEffect$Builder;", "", ApiSince=37)]
public Android.Hardware.Lights.MultiLightEffect.Builder SetPreemptive(bool preemptive);
[<Android.Runtime.Register("setPreemptive", "(Z)Landroid/hardware/lights/MultiLightEffect$Builder;", "", ApiSince=37)>]
member this.SetPreemptive : bool -> Android.Hardware.Lights.MultiLightEffect.Builder

Parameters

preemptive
Boolean

true to play immediately or false wait for the previous effect to finish.

Returns

Attributes

Remarks

Sets whether this effect will preempt any previous effect / state currently active on the light.

By default, the builder sets this value to true and the effect is preemptive.

Android reference for android.hardware.lights.MultiLightEffect.Builder.setPreemptive.

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to