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GLES30.GlFramebufferAttachmentTextureLayer Field

Definition

[Android.Runtime.Register("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER")]
public const int GlFramebufferAttachmentTextureLayer = 36052;
[<Android.Runtime.Register("GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER")>]
val mutable GlFramebufferAttachmentTextureLayer : int

Field Value

Value = 36052
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to