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GLES30.GlTextureBaseLevel Field

Definition

[Android.Runtime.Register("GL_TEXTURE_BASE_LEVEL")]
public const int GlTextureBaseLevel = 33084;
[<Android.Runtime.Register("GL_TEXTURE_BASE_LEVEL")>]
val mutable GlTextureBaseLevel : int

Field Value

Value = 33084
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to