AudioUnit.GetMaximumFramesPerSlice(AudioUnitScopeType, UInt32) Method
Definition
Important
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public uint GetMaximumFramesPerSlice (AudioUnit.AudioUnitScopeType scope = AudioUnit.AudioUnitScopeType.Global, uint audioUnitElement = 0);
member this.GetMaximumFramesPerSlice : AudioUnit.AudioUnitScopeType * uint32 -> uint32
Parameters
- scope
- AudioUnitScopeType
- audioUnitElement
- UInt32