CodeAttribute2.ProjectItem Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets the ProjectItem associated with the code attribute.
public:
property EnvDTE::ProjectItem ^ ProjectItem { EnvDTE::ProjectItem ^ get(); };
public:
property EnvDTE::ProjectItem ^ ProjectItem { EnvDTE::ProjectItem ^ get(); };
[System.Runtime.InteropServices.DispId(4)]
public EnvDTE.ProjectItem ProjectItem { [System.Runtime.InteropServices.DispId(4)] [System.Runtime.InteropServices.TypeLibFunc(1024)] get; }
[<System.Runtime.InteropServices.DispId(4)>]
[<get: System.Runtime.InteropServices.DispId(4)>]
[<get: System.Runtime.InteropServices.TypeLibFunc(1024)>]
member this.ProjectItem : EnvDTE.ProjectItem
Public ReadOnly Property ProjectItem As ProjectItem
Property Value
Returns a ProjectItem object.
Implements
- Attributes
Examples
The following example creates a new namespace and attribute in the current class and lists some of the attribute's properties.
public void CreateClassAndAttrib(DTE2 applicationObject)
{
// Before running, load or create a project.
FileCodeModel2 fcm2 = GetFileCodeModel(applicationObject);
CodeAttribute2 cmAttribute;
CodeClass2 cmClass;
String msg = null;
if (fcm2 != null)
{
CodeNamespace cmNamespace;
// Try to create a new namespace.
try
{
cmNamespace = fcm2.AddNamespace("CMNamespace", -1);
// If successful, create the other code elements.
if (cmNamespace != null)
{
cmClass = (CodeClass2)cmNamespace.AddClass("ANewClass",
-1, null, null, vsCMAccess.vsCMAccessPrivate);
cmAttribute = (CodeAttribute2)cmClass.AddAttribute
("NewAttribute", "AttributeValue", -1);
msg += "Project Item Name: " +
cmAttribute.ProjectItem.Name + Environment.NewLine;
msg += "Startpoint DisplayColumn: " +
cmAttribute.StartPoint.DisplayColumn +
Environment.NewLine;
msg += "Target: " + cmAttribute.Target +
Environment.NewLine;
msg += "Value: " + cmAttribute.Value +
Environment.NewLine;
MessageBox.Show(msg);
}
else
{
MessageBox.Show("Cannot continue - no filecodemodel
available.");
}
}
catch (Exception ex)
{
MessageBox.Show("ERROR: " + ex);
}
}
}
public FileCodeModel2 GetFileCodeModel(DTE2 applicationObject)
{
// Returns the FileCodeModel object of the active
// window.
TextWindow txtWin =
(TextWindow)applicationObject.ActiveWindow.Object;
FileCodeModel2 fcm2;
if (txtWin != null)
{
try
{
fcm2 = (FileCodeModel2)txtWin.Parent.
ProjectItem.FileCodeModel;
return fcm2;
}
catch (Exception ex)
{
MessageBox.Show("ERROR: " + ex);
return null;
}
}
else
return null;
}
Remarks
Note
The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same. For more information, see the section Code Model Element Values Can Change in Discovering Code by Using the Code Model (Visual Basic).