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GCControllerInputState.Elements Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.GCPhysicalInputElementCollection<Foundation.NSString,GameController.IGCPhysicalInputElement> Elements { [Foundation.Export("elements")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("elements")>]
member this.Elements : GameController.GCPhysicalInputElementCollection<Foundation.NSString, GameController.IGCPhysicalInputElement>

Property Value

Implements

Attributes

Applies to