GKLocalPlayerListener.ReceivedTurnEvent Method

Definition

Method that is called when it becomes the player's turn.

[Foundation.Export("player:receivedTurnEventForMatch:didBecomeActive:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void ReceivedTurnEvent (GameKit.GKPlayer player, GameKit.GKTurnBasedMatch match, bool becameActive);
abstract member ReceivedTurnEvent : GameKit.GKPlayer * GameKit.GKTurnBasedMatch * bool -> unit
override this.ReceivedTurnEvent : GameKit.GKPlayer * GameKit.GKTurnBasedMatch * bool -> unit

Parameters

player
GKPlayer
becameActive
Boolean
Attributes

Applies to