GKTurnBasedMatch.SaveMergedMatchData Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Saves merged match data without advancing play, and runs completionHandler
when finished.
[Foundation.Export("saveMergedMatchData:withResolvedExchanges:completionHandler:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SaveMergedMatchData (Foundation.NSData matchData, GameKit.GKTurnBasedExchange[] exchanges, Action<Foundation.NSError> completionHandler);
abstract member SaveMergedMatchData : Foundation.NSData * GameKit.GKTurnBasedExchange[] * Action<Foundation.NSError> -> unit
override this.SaveMergedMatchData : Foundation.NSData * GameKit.GKTurnBasedExchange[] * Action<Foundation.NSError> -> unit
Parameters
- matchData
- NSData
- exchanges
- GKTurnBasedExchange[]
- Attributes