GKCylindersNoiseSource.Create(Double) Method

Definition

[Foundation.Export("cylindersNoiseWithFrequency:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static GameplayKit.GKCylindersNoiseSource Create(double frequency);
[<Foundation.Export("cylindersNoiseWithFrequency:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : double -> GameplayKit.GKCylindersNoiseSource

Parameters

frequency
Double

Returns

Attributes

Applies to