GKPerlinNoiseSource.Create(Double, IntPtr, Double, Double, Int32) Method

Definition

[Foundation.Export("perlinNoiseSourceWithFrequency:octaveCount:persistence:lacunarity:seed:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static GameplayKit.GKPerlinNoiseSource Create(double frequency, IntPtr octaveCount, double persistence, double lacunarity, int seed);
[<Foundation.Export("perlinNoiseSourceWithFrequency:octaveCount:persistence:lacunarity:seed:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : double * nativeint * double * double * int -> GameplayKit.GKPerlinNoiseSource

Parameters

frequency
Double
octaveCount
IntPtr

nativeint

persistence
Double
lacunarity
Double
seed
Int32

Returns

Attributes

Applies to