GKRidgedNoiseSource.Create(Double, IntPtr, Double, Int32) Method
Definition
Important
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[Foundation.Export("ridgedNoiseSourceWithFrequency:octaveCount:lacunarity:seed:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static GameplayKit.GKRidgedNoiseSource Create(double frequency, IntPtr octaveCount, double lacunarity, int seed);
[<Foundation.Export("ridgedNoiseSourceWithFrequency:octaveCount:lacunarity:seed:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : double * nativeint * double * int -> GameplayKit.GKRidgedNoiseSource
Parameters
- frequency
- Double
- octaveCount
-
IntPtr
nativeint
- lacunarity
- Double
- seed
- Int32
Returns
- Attributes