IGKStrategist.GameModel Property
Definition
Important
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Gets or sets the current game state.
[Foundation.Preserve(Conditional=true)]
public GameplayKit.IGKGameModel GameModel { [Foundation.Export("gameModel", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setGameModel:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.GameModel : GameplayKit.IGKGameModel with get, set
Property Value
- Attributes